Debugging mode is entered when a breakpoint is encountered or when the
user launches the debugger by the popup menu or by pressing the F11
key. This will stop the emulation engine but the LCD is still refreshed.
Note: debugger windows are preloaded at startup in order to display
them quicker. The source code window may take a while to be displayed
the first time: this is due to ROM call parsing.
TiEmu shows two debuggers simultaneously: a built-in assembly-level
debugger, and the GDB/Insight-derived source-level debugger (+gdb
release). These two
debuggers have been adapted to interoperate seamlessly.
The assembly-level debugger is made-up of several frames:
- source code
- PC trace
- heap (handles)
The source-level debugger is also made-up of several frames:
These frames can be moved and/or resized (TiEmu saves/restores this
Frames are automatically refreshed when a change occurs from another
Moreover, these frames can be controlled (maximize/minimize &
show/hide) from the Windows menu of the source code window (considered
as the main window).
You can also change the transient
mode. When enabled, all of the TiEmu windows are grouped together as
there was a single window.
7.1 Source code
This frame is the main one:
You can browse the source code with the arrow and PageUp/Down keys. The
green bar shows the current PC location. The blue one is the selection.
red cross is a breakpoint.
By right-clicking, you get the popup menu:
- go to address: enter the
address to go,
- go to PC: jump to PC
- set breakpoint (F2): place
a breakpoint at the selection. The bkpt frame is updated,
- set temporary breakpoint (F3):
place a breakpoint at the selection. This bkpt will be automatically
removed when encountered.
- set PC to selection (F6):
PC with the address at the selection,
- view memory (Ctrl+M): open
a tab in
the memory frame with the address at the selection.
The combo box lets you choose a ROM call by using the arrow. You can
type it, too. It has automatic completion. Once selected, the view is
updated to begin on the ROM call's address.
Debugging facilities provided are:
- run (F5) / break (F11):
emulation engine without closing frames,
- step in/out/over (F7/F8/F9):
step in equals to step by step
step out runs PC until a RTS/RTR/RTD/RTE/STOP
instruction is reached (go out of the sub-routine)
step over runs PC until the instruction after the
current one is reached (skips all code in a sub-routine for instance),
except for branches.
This works for JSR/BSR/FLINE/DBCC/TRAP,
- run to cursor (F4): runs PC
until the address under the cursor is reached.
- F1: set selection and PC to next
- 'd': copy source code window content to C:\disasm.txt
feature, for various purposes)
- 'g': go to address (box)
|This frame displays all of the
registers of the MC68000 processor. Take a look at the m68k
user's manual if needed.
USP = User Stack Pointer (A7 in user mode, S=0).
SSP = System Stack Pointer (A7 is supervisor mode, S=1).
The active pointer is displayed in the stack frame.
SR is displayed in 2 modes: hexadecimal and single flags.
Each field is in-place editable.
By right-clicking on the address/data registers content, you will open
a tab in the memory view at the adress contained in the register.
Useful for browsing pointers and/or arrays.
About the search dialog:
||You can add/remove as many tabs
as you want by clicking on +/-.
Use the arrow keys or Page Up/Down keys to browse memory.
The fifth button allow to refresh the current view.
The last button (not shown) open a menu with a memory map of the
calculator. By clicking an item, you automatically create a new
the given address. Very helpful!
Each value can be edited in-place. Click the cell and you will be able
to enter an hexadecimal string (like 12, 1234, 567890).
By right-clicking, you will get the popup menu:
- find / find next: opens a
- go to address: lets you
enter a hexadecimal address to go to,
- dis-assemble: updates the
source frame at the selected address.
F1 to F6 keys are equivalent to pressing the corresponding toolbar
F7 and F8 allow you to move backward/forward into tabs.
Note: The memory window may show aliases (ghosts) which does not
really exist on the real calculator. For instance, RAM on the TI-89
Titanium exists at 0x00000-0x3ffff only but if you open a tab at
0x40000, you will see RAM content at 0x000000. So, be careful!
|You can search for hexadecimal
values or strings with or without case sensitivity (strings only).
Click the right button to start a search.
Click the middle button to find the next occurrence.
The occurrence is highlighted in green in the memory frame.
|This frame lets you manage
several kinds of breakpoints:
- bit change (*)
- code (added from the source frame)
- exception (traps, auto-ints, ...)
- data access or range (*)
- program entry (the debugger is raised at the beginning of the program
have just launched).
Each breakpoint can be added or removed and enabled or disabled (except
for prgm entry bkpts). You
can go to the breakpoint location, too (last toolbar button).
(*) Warning: those breakpoints occur after instruction execution so the
PC is pointing the instruction right after.
7.5 PC trace
This frame shows the 10 latest PC values. Double-clicking the row will
update the source frame with the address in the row.
7.6 Stack frame
|The 'A7 (stack) is' shows the
current active stack pointer (user/supervisor).
The frame displays the stack pointer (A7) and the frame pointer (A6)
used on the TI for function call and data storage.
Content is displayed as word values only. You can browse it by using
the arrow or Page Up/Down keys.
|This frame displays all the
handles the calculator has. It shows:
- handle number,
- address in memory,
- and size.
Double click the row to open a tab in the memory frame at the address
pointed by the handle.
At the time being, only link logging is implemented.
- log data sent and/or received from/to link port,
- increase/decrease size of buffer.
To start logging, press Start
button and close (Close button
To stop logging, press Stop
button and close (Close button
The list contents is updated whenever you launch this box.
Contents can be saved at any time in text format by pressing the Save button.