/* Hardware memory allocator. Copyright (C) 1998 Free Software Foundation, Inc. Contributed by Cygnus Support. This file is part of GDB, the GNU debugger. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "hw-main.h" #include "hw-base.h" #ifdef HAVE_STDLIB_H #include #endif struct hw_alloc_data { void *alloc; int zalloc_p; struct hw_alloc_data *next; }; void create_hw_alloc_data (struct hw *me) { /* NULL */ } void delete_hw_alloc_data (struct hw *me) { while (me->alloc_of_hw != NULL) { hw_free (me, me->alloc_of_hw->alloc); } } void * hw_zalloc (struct hw *me, unsigned long size) { struct hw_alloc_data *memory = ZALLOC (struct hw_alloc_data); memory->alloc = zalloc (size); memory->zalloc_p = 1; memory->next = me->alloc_of_hw; me->alloc_of_hw = memory; return memory->alloc; } void * hw_malloc (struct hw *me, unsigned long size) { struct hw_alloc_data *memory = ZALLOC (struct hw_alloc_data); memory->alloc = zalloc (size); memory->zalloc_p = 0; memory->next = me->alloc_of_hw; me->alloc_of_hw = memory; return memory->alloc; } void hw_free (struct hw *me, void *alloc) { struct hw_alloc_data **memory; for (memory = &me->alloc_of_hw; *memory != NULL; memory = &(*memory)->next) { if ((*memory)->alloc == alloc) { struct hw_alloc_data *die = (*memory); (*memory) = die->next; if (die->zalloc_p) zfree (die->alloc); else free (die->alloc); zfree (die); return; } } hw_abort (me, "free of memory not belonging to a device"); }