/* Hey EMACS -*- linux-c -*- */ /* TiEmu - a TI emulator * Copyright (c) 2000, Thomas Corvazier, Romain Lievin * Copyright (c) 2001-2002, Romain Lievin, Julien Blache * Copyright (c) 2003-2004, Romain Liévin * Copyright (c) 2005, Romain Liévin, Kevin Kofler * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef __PATHS_H__ #define __PATHS_H__ /* Platform independant paths */ #if defined(__LINUX__) || defined(__MACOSX__) # define CONF_DIR ".tiemu/" # define INI_FILE "tiemu.ini" # define CACHE_FILE "img_list.txt" # define LOG_FILE "/tmp/tiemu.log" #elif defined(__WIN32__) # define CONF_DIR "" # define INI_FILE "tiemu.ini" # define CACHE_FILE "img_list.txt" # define LOG_FILE "C:\\tiemu.log" #else # define CONF_DIR ".tiemu/" # define INI_FILE "init" # define CACHE_FILE "img_list.txt" # define LOG_FILE "tiemu.log" #endif #if defined(__WIN32__) #undef SHARE_DIR #define SHARE_DIR "" // local path #endif /* Portable installation paths */ typedef struct { char *base_dir; // Windows directory (determined at startup) char *locale_dir; // locale char *manpage_dir; // manpages char *help_dir; // help files char *pixmap_dir; // pixmaps char *img_dir; // images char *skin_dir; // skins char *glade_dir; // GUI files char *home_dir; // $HOME char *rom_dir; // PedRom tib location char *misc_dir; // resource files char *screen_dir; // screenshots char current_dir[1024]; // current working directory } TiemuInstPaths; extern TiemuInstPaths inst_paths; /* Functions */ //int build_home_path(char **path, char *fileaname); int initialize_paths(void); const char *tilp_paths_build_glade(const char *name); #endif