#ifndef oxygenbaseengine_h #define oxygenbaseengine_h ////////////////////////////////////////////////////////////////////////////// // oxygenbaseengine.h // base engine // ------------------- // // Copyright (c) 2009 Hugo Pereira Da Costa // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. ////////////////////////////////////////////////////////////////////////////// #include #include #include namespace Oxygen { //! base class for all animation engines /*! it is used to store configuration values used by all animations stored in the engine */ class BaseEngine: public QObject { Q_OBJECT public: typedef QGuardedPtr Pointer; //! constructor BaseEngine( QObject* parent ): QObject( parent ), _enabled( true ), _duration( 200 ) {} //! destructor virtual ~BaseEngine( void ) {} //! enability virtual void setEnabled( bool value ) { _enabled = value; } //! enability virtual bool enabled( void ) const { return _enabled; } //! duration virtual void setDuration( int value ) { _duration = value; } //! duration virtual int duration( void ) const { return _duration; } //! unregister widget virtual bool unregisterWidget( QObject* object ) = 0; //! list of widgets typedef QSet WidgetList; //! returns registered widgets virtual WidgetList registeredWidgets( void ) const { return WidgetList(); } private: //! engine enability bool _enabled; //! animation duration int _duration; }; } #endif